This post is a continuation from  Énoncé – The Base Of A Narrative which discusses how said semi-autonomous agent would go about creating narrative based on an énoncé model. This post deals with the similar issues discussed in Énoncé – The Base Of A Narrative but this time, using practical syllogism as a base for narrative. Practical Syllogism [...]

 

This post is a continuation from Creating Interesting Narrative which tackles the problem of how to create an interesting narrative. This deals with more of the actual structure behind creating the narrative rather than what is needed to create an interesting narrative, more specifically how to do so based on the concept of a Narrative Énoncé. [...]

 

This post is a continuation from Actor Driven Narrative where the issues of an actor driven virtual narrative and how to approach such a goal may be completed. Creating An Interesting Narrative – This is one of the biggest problems by far. A film, book, or any other interactive medium has pace and momentum. It [...]

 

Introduction Narrative is complex. It involves characters, plot structure, actions, consequences, desires, essentially everything which a human being experiences throughout their life, but a bit more shallow and briefer. But what makes a narrative? How can we generate narrative? These are intrinsic questions which must be answered to create a compelling semi autonomous narrative which [...]

 

Imagine playing World of Warcraft where new quests and stories were generated on the fly without an update. NPCs interacted with each other in an evolving manner such that they had continuous character development. How different of an experience would that be compared to what we experience now? Quite. As of late, I have started [...]